Murnatan

Community => Media => Topic started by: Rotacak on May 25, 2016, 11:01:32 AM

Title: Preview of Tenura, ancient map
Post by: Rotacak on May 25, 2016, 11:01:32 AM
There are preview (WIP) pictures of Tenura map.
Title: Re: Preview of Tenura, ancient map
Post by: Machine Medic on May 25, 2016, 07:21:09 PM
I am *very* impressed.  These visuals are on par with AAA titles like Witcher 3 and Crysis 3, and most certainly better than the majority of un-modded Fallout 4.

Some of the glowing decals look a little bit blocky and blurry as though they have been scaled (photos 2 and 12), but I'm sure that's already on the 'to-do' list.

So many of these map assets are so cool, I keep thinking of ways to possibly use them in my own maps when the time comes.

Seeing the depth and contrast given with the UE4 lighting system, I think it might be kind of cool to add a flashlight functionality to the human helmet.  Alternatively, some sort of simple 'night vision' goggles for 150~225+ credits that ignore or reduce lightmapping and add a cool filter effect to the player's vision would be another interesting idea.

Either way, the shadows add an awesome atmosphere to this map that I haven't seen before.

Keep up the good work!


P.S. - It would be pretty cool if we could get one or two screenshots in additional resolutions like 2560x1440 that we could set as desktop backgrounds eventually.

:3
Title: Re: Preview of Tenura, ancient map
Post by: Rotacak on May 25, 2016, 08:01:33 PM
Machine Medic: Thanks :) Yes, that decals need higher resolution. And humans already have flashlight mounted into Blaster (in stage 2) - so if you want light, you have to switch to blaster ;)