If only I could see images on these forums.
FML.
(Translation: Hands off my plushy Granger :P).*dashes my head left and right*
The numbers are informational or have some purpose in the rewards?Only informational.
Also: you have the lighter, can we have the cigarettes too? :P:)
Btw, what happens if lets say, someone donated $1 Zimbabwe? (Hence gets rounded to 0 cents) or at least 50c? Wouldn't that lead to lost of profit? (Depending on the reward choice, lets say granger plushie)Those rewards are grouped into 14 groups with defined price. Bigger price = bigger and more rewards. So, you cannot send $1 and expecting plushy Granger.
I take it the price to get all of these is going to be quadruple-digits? Shiiiet. So much want. ;-;
yes thank god the pound is strong...sort of.
I'm in Oustwaliya. We have good conversion r8s, shit ping (at least to the world), and a very low poverty ratio. But aye can't use the bloody money on da interwebs hence defeats purpous.
It's funny (No, not for me) how adding 5c to the price of a free game can reduce the player count. Check some steam games before and after becomming F2P...
shit ping (at least to the world)You have 50 million sheep more than you have people. Take a guess who's lowering your pings. :)
Check the community before and after, and the difference between those that paid because they like it, and those that play because it is there.
5c to the price of a free game can reduce the player countI'll have to check that out, mb some data is available (free vs paid usercount).
Sheep? Tha fuck? I think you mean New Zealand. In Australia, the only animals [excl. insects] that can live in the wild are cane toads (pest), rabbits and the native animals amongst some other ones i can't think of now. If sheep were to go wild, they'd die within at least a week from heat stroke, starvation, thirst etc etc. We don't have much of a wild grass, just those thin, tall and dry ones, and of course, weeds for our backyards. I remembered one grew taller than me. It was about 2 meters tall (~7 feet for americans)Quoteshit ping (at least to the world)You have 50 million sheep more than you have people. Take a guess who's lowering your pings. :)QuoteCheck the community before and after, and the difference between those that paid because they like it, and those that play because it is there.Quote5c to the price of a free game can reduce the player countI'll have to check that out, mb some data is available (free vs paid usercount).
As for the paid only part:
Price won't matter in the long run. "Fun delivered" will. People are willing to pay $ per month for years to play a game if the game is fun enough even if the game is years old and haven't really changed that much since the beginning(WoW, EVE and probably many others).
Quote 2: I can draw a graph relating to economics. First it starts off high as a free, then drops by about half upon putting a price, then slowly decreases through erm.. whatever you call y = k/x + c.This is your OPINION not a fact based on actual data.
Most people that I know that play WoW and such that require users to pay monthly do so illegally through some sort of hackProvide a proof from the "most people you know". Especially whan you're talking about WoW.
I'll have to check that out, mb some data is available (free vs paid usercount).0. This is mostly done for my amusement and positive expectation about the amount of people playing T2.