Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - tuple

Pages: [1]
1
Discussion / Re: How do we attract more players?
« on: August 07, 2018, 02:42:21 AM »
What I'm thinking of (with anonymous logon in steamcmd) is something like you'll find here https://ark.gamepedia.com/Dedicated_Server_Setup#SteamCMD . Steamcmd is just a tool to download necessary files for running a server and keeping them updated without storing a logon on an internet connected server. I suspect that it is more complicated than I think on the steam backend so don't take my suggestion to mean that it should be any sort of a priority. I just thought along the lines of easier to run/manage servers could mean more people becoming involved running their own servers.

Something that occurred to me though, perhaps scheduled meet up times for matches? Or, like in the early days of trem, an irc/chat channel to rustle up teams for a game? And no, Rotacak, I'm not saying *you* should do this, you've already done tons. :)

Basically, I'm spitballing ideas :D

edit: ok, I'm a disaster with this syntax :p

2
Discussion / Re: How do we attract more players?
« on: August 06, 2018, 07:50:21 PM »
Making it easier for someone to set up their own server may help. I look and find 2 available and 160 is the lowest ping I've gotten :(

I have a game server machine and started looking at firing up a murnatan server. It requires a valid logon to get the game files via steamcmd (vs anonymous logon) which I'm very hesitant to do, who wants their steam credentials on a machine exposed to the internet? I could transfer steam installs and hope it works but perhaps I need only the murnatan game directory?

Getting the server to work with steamcmd would help entice game server providers to offer it as an option (if user counts increase) since they could then just modify their existing scripts.

Default connection entry is to localhost but there's no option to start a local server. I'll bet that I can start one underneath it

In any event, I'll get it working but making it easier to fire up an instance may help increase the number of available servers which may attract more players.

I miss the madness of 30 vs 30 trem games :p

Pages: [1]