Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Iltavuo

Pages: [1]
1
Suggestions, ideas / Re: Structures and placement.
« on: November 19, 2012, 04:57:18 PM »
Trappers were very useful in 1.1 and 1.2gpp too. It's just that many played on the unlimited build point server on 1.2 gpp, where the trappers would often be placed near tubes, so they would get killed by lucy splash damage before anyone came in range. They were still useful though. Also the 1.2gpp type of buildpoint pool didn't really favor buildings that died fast, since you'd have to wait to get the lost build points back after the trapper with low hp died.

2
Discussion / Re: "Earn Real Money"
« on: November 17, 2012, 04:28:30 PM »
My first impression was that it would be something similar to Team Fortress 2. There people create hats, weapons and other content, and Valve sometimes picks high quality items and sells them ( they aren't really better than what you can have for free, mostly cosmetic stuff ) and the artist gets a portion of the profit. Steam workshop has support for  this kind of things as far as I know, though I don't know if this game is headed that way. This was my speculation.

Pages: [1]