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Messages - grmg.pl

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1
Off topic / Rotaxmame server is down.
« on: July 02, 2019, 05:27:30 PM »
Hi Rota, long time no see. Trem.rotaxmame.cz is down. I know it's been dead for years now, but this is a piece of Trem history and fond memories. So my question is, can you put it in some form of archive, offline download, perhaps allow for the sever to be crawled, anything really.

BTW, there's a forum at zittrig.eu and discord server at:

https://discordapp.com/channels/284351074419081217/284351074419081217

Edit2: lmao, at the bottom of this subforum is a post by me about the same thing.

2
Off topic / Re: Tremulous Lag
« on: July 19, 2015, 12:15:49 AM »
Quote
Also, I don't have internet problem too. I use cable and it's working very well. The only problem it's on trem.

Actually you do.

Turn on the Lagometer or if 1.1 doesn't have one use this: http://www.snapfiles.com/get/perfping.html

Look for lagspikes. 99/100 it's your ISP and/or someone streaming youtube in HD.


3
Suggestions, ideas / Re: Manual construction & Legacy edition.
« on: June 18, 2015, 11:03:45 AM »
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We all know how cheap a lot of 1.1 players tend to be.
All 20 of them.

I can imagine Rota giving an interview: "well, we sold 40 copies to 40 old 1.1 and 1.2 players. This means we achieved 100% of sales target and we have 100% domination of this segment of market, this is something neither Witcher 3 nor CoD5 could achieve". Lmao :D


Quote
Something to subtly pay homage to the way things were
I should probably reiterate that I'm not gonna buy Murnatan if it doesn't have Mission1_b7 in it. Don't forget the RC trick. :)

4
Suggestions, ideas / Re: A signature color?
« on: May 03, 2015, 12:28:49 AM »
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representation of usefulness on a team
Which is what exactly? Integral of x(dx). Pfffff... ::)




5
Discussion / Re: Server Browser (UI)
« on: April 15, 2015, 10:38:23 AM »
Uh, Mario, wrong game mate :P

6
Suggestions, ideas / Re: Serverside player statistics
« on: April 06, 2015, 02:05:04 PM »
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minus the purchase price
IOW they didn't buy it again.

Besides, what is the problem, say some douche decons, you ban him, he evades by buying another copy just to decon again, so he gets banned again. How sustainable is that for an average gamer?

@picture you posted:

1. With that attitude Trem2, oh 'scuse me Timbo, Murnatan will never get released.
2. Perfection is by definition not achievable, otherwise it wouldn't be perfection.
3. You release the best you can do, then you build from there.
4. "BestCod" This sounds like oxymoron.

7
Suggestions, ideas / Re: Serverside player statistics
« on: April 05, 2015, 07:26:11 PM »
Quote
decide to try to evade the ban by buying another copy of the game on an alternate account,
I can already see how everyone will do it en masse. Get real.

8
Discussion / Re: Elevators and other transportation characteristics
« on: March 27, 2015, 04:45:11 PM »
That looks F... AMAZING!!!!

9
Discussion / Re: Elevators and other transportation characteristics
« on: March 27, 2015, 09:33:45 AM »
Map is missing textures, plz reinstall.

BTW: is this and early version of a map or just a placeholder?

10
Suggestions, ideas / Re: An idea how to build a community on Steam now
« on: March 11, 2015, 10:47:28 AM »
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it is already dead game
Rotacak felt the full force of Grmg's Lucifer Cannon :D


11
Discussion / Re: UE4 for free now!
« on: March 03, 2015, 02:30:51 PM »
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When you ship a game or application, you pay a 5% royalty on gross revenue after the first $3,000 per product, per quarter.
Free*

*not free.

12
Media / Re: Big: Battle Suit
« on: February 20, 2015, 08:33:21 AM »
Any changes in gameplay comapred to original Suit?

13
Off topic / Re: Something
« on: February 11, 2015, 09:29:44 AM »
Does Derelict/Fuka play these days?

14
Discussion / Re: How are things going?
« on: February 01, 2015, 10:42:45 AM »
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Closed alpha was done - It had core gameplay (all weapons, all aliens, all buildings)

15
Discussion / Re: How are things going?
« on: January 31, 2015, 11:54:42 AM »
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5 months until some release :)
Public beta?

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