Author Topic: Unreal 3 Engine  (Read 5822 times)

Offline Loki on: November 20, 2012, 10:34:54 AM

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Since I've played Dishonored, Blacklight: Retribution and such games using U3 Engine I saw big graphic problem. Texture loading. I heard it's because of bottleneck of graphic card but that's nonsense since GTX series cards have such problem.
Is it because of engine or because of game developers, fking up textures?

Offline Rotacak #1 on: November 20, 2012, 11:13:07 AM

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What is wrong with texture loading?

Offline Loki #2 on: November 20, 2012, 03:29:33 PM

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The textures are loading very slowly, when I look at some places, texture is like 32x32 and then it loads again back to 512x512. Also Rage engine has same issues but it uses idtech engine 5.

Offline Rotacak #3 on: November 20, 2012, 04:32:36 PM

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They maybe upscaling textures, but I don't know, I never played that games.

Offline t17dr #4 on: November 20, 2012, 06:19:22 PM

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It's the MIP maps loading. Every texture is saved with more smaller prescaled versions to avoid realtime resampling artifacts. It just loads smaller MIPs first. If the texture is streamed, it'll load during gameplay when it's needed. Game developer has no possibility to affect the loading time.
What can be changed is the time when the textures starts loading.

Offline Gunther #5 on: November 21, 2012, 03:53:40 PM

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I'd rather be in the game quicker than wait ~2 minutes for all models to load.
Now you see me...now you don't...headshot

Offline Lancer #6 on: November 21, 2012, 04:15:28 PM

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I'd rather be in the game quicker than wait ~2 minutes for all models to load.

Depends on the game quality :)
If its an awesome game, i am eager to wait 2 minutes every game to load.

But it also depends on your computer ofcourse :)

Offline Gunther #7 on: November 21, 2012, 04:44:05 PM

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It's the MIP maps loading. Every texture is saved with more smaller prescaled versions to avoid realtime resampling artifacts. It just loads smaller MIPs first. If the texture is streamed, it'll load during gameplay when it's needed. Game developer has no possibility to affect the loading time.
What can be changed is the time when the textures starts loading.

If it must do this as well, then so be it. If all I want to do is talk or half-watch, then all graphics don't need to be loaded yet.
Could this be an option to choose in settings, as to whether progressively load textures or wait for them all to load at once?
Now you see me...now you don't...headshot

Offline Rotacak #8 on: November 21, 2012, 05:44:36 PM

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If it must do this as well, then so be it. If all I want to do is talk or half-watch, then all graphics don't need to be loaded yet.
Could this be an option to choose in settings, as to whether progressively load textures or wait for them all to load at once?
We do not plan to implement progressive loading. It is not good for this type of game, because it can cause lags to you.

Offline Loki #9 on: November 21, 2012, 06:16:27 PM

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I'd rather be in the game quicker than wait ~2 minutes for all models to load.

Depends on the game quality :)
If its an awesome game, i am eager to wait 2 minutes every game to load.

But it also depends on your computer ofcourse :)

Lancer read properly please. I didn't mean game/level/map loading.

Offline mario #10 on: November 21, 2012, 07:28:26 PM

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I thought the texture loading happened with you had a bad connection :P

Offline Loki #11 on: November 21, 2012, 08:07:57 PM

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I thought the texture loading happened with you had a bad connection :P

Lol that's nonsense you said here :D Dishonored is Single-player game and anyway, textures do not load from server. Well not every.

Offline mario #12 on: November 22, 2012, 09:07:33 PM

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I thought the texture loading happened with you had a bad connection :P

Lol that's nonsense you said here :D Dishonored is Single-player game and anyway, textures do not load from server. Well not every.
My loading is too slow sometimes i have to restart my computer to.

Offline Loki #13 on: November 22, 2012, 09:18:19 PM

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I thought the texture loading happened with you had a bad connection :P

Lol that's nonsense you said here :D Dishonored is Single-player game and anyway, textures do not load from server. Well not every.
My loading is too slow sometimes i have to restart my computer to.

It's because you have old pc and im pretty sure there's dust, maybe some food also :D.

Offline mario #14 on: November 22, 2012, 09:19:41 PM

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I thought the texture loading happened with you had a bad connection :P

Lol that's nonsense you said here :D Dishonored is Single-player game and anyway, textures do not load from server. Well not every.
My loading is too slow sometimes i have to restart my computer to.

It's because you have old pc and im pretty sure there's dust, maybe some food also :D.
actually i play on my mac (Brand new) got it last christmas. I don't eat while im on it. And it turns out that it is my connection because sometimes i put my mac to sleep and the connection takes time to get up again.