As any experienced tremulous player will tell you, spamming turrets is never the answer. One becomes a much better tremulous player when he or she realizes that turrets merely provide a slight discouragement to aliens attempting chasing you into your base, but will do very little to actually protect it.
You're just not doing it right then.
https://www.youtube.com/watch?v=_z8mmpSkCYQBut In reality, I agree... 1.1.0 was
seriousy short on build points, leading to turret shortages, making them substantially less useful, especially when combined with the ridiculously long default build timer. Servers with 200 BP QVMs make
much funner games than 100BP QVMs.
Double the BP, half the timer, quadruple the fun.
By the way, that design looks absolutely badass.
A+