One issue I've seen so far has been the fact that once sudden death activates, players will switch to the opposing team and aim for sabotage by attacking spawn nodes and the reactor/over-mind. something that might be worth looking into would be to lock the teams on sudden death so that once it's active, team switching would not be an option. it seems like a pretty minor issue, I know, but it's unsporting to use the team switch option to get around the fact that your opponent is actually doing well. thoughts?