I hope you're not going for the photorealist look too much, Unvanquished is already doing that.About the scene, it feels very much like a square room with a computer tacked on as an afterthought, could benefit from more integration.
I hope you're not going for the photorealist look too much, Unvanquished is already doing that.
QuoteI hope you're not going for the photorealist look too much, Unvanquished is already doing that.Pshaw, no way. The Materials concept in Unreal's graphics engines is a very powerful tool though, it'd be interesting to see this scene animated using textures as Materials.Materials add depth, reflection, and other amazing things to simple textures.With even the most basic low-poly surface like a road, Materials give everything life:
Sort of off-topic: What game is the road from?
Therefore, Tremulous 2 might have the future (or might not, since it isn't developed by a corporations, depends on what Global Government will decide), but Unvarnished doesn't.
Sucks to be those Unvarnished guys.