Murnatan

Community => Suggestions, ideas => Topic started by: Loki on January 08, 2013, 03:43:56 PM

Title: Melee Human Attack
Post by: Loki on January 08, 2013, 03:43:56 PM
Okay so my first idea is melee human attack, you surely know these situations on Trem1 when you're out of ammo/reloading and he's going to kill you with low hp, just thrust knife/bash him in the face and he's dead :P

2 types of melee attacks
1: gun-stock
2: knife
Title: Re: Melee Human Attack
Post by: Rotacak on January 08, 2013, 03:58:48 PM
Attack with gun-stock sounds good, but we do not plan anything like this, because you still have a Blaster.
Title: Re: Melee Human Attack
Post by: Loki on January 08, 2013, 05:18:52 PM
Attack with gun-stock sounds good, but we do not plan anything like this, because you still have a Blaster.

xDDD I totally forgot but naaaaaaah, at least make it better, stronger, faster - as pistol.
Title: Re: Melee Human Attack
Post by: One.Oblivion on January 08, 2013, 05:26:58 PM
Attack with gun-stock sounds good, but we do not plan anything like this, because you still have a Blaster.

xDDD I totally forgot but naaaaaaah, at least make it better, stronger, faster - as pistol.

The Blaster does more damage per bullet than the rifle. If it was to be better, faster and stronger then it would make the human a bit overpowered.
Title: Re: Melee Human Attack
Post by: grmg.pl on January 08, 2013, 06:05:10 PM
Besides, how do you envision "gun stock attack" vs  "200hp, 2 hit kill goon primary".
If you are at mele range you are most likely dead anyway and no amount of "gun stocking" is gonna help you.


Pushing for stronger weapon in place of blaster is just you not being able to use primary weapon properly.
Title: Re: Melee Human Attack
Post by: Loki on January 08, 2013, 06:18:23 PM
Besides, how do you envision "gun stock attack" vs  "200hp, 2 hit kill goon primary".
If you are at mele range you are most likely dead anyway and no amount of "gun stocking" is gonna help you.


Pushing for stronger weapon in place of blaster is just you not being able to use primary weapon properly.

I said when he has low hp, what fool would use it when facing full hped goon?
Title: Re: Melee Human Attack
Post by: grmg.pl on January 08, 2013, 08:14:16 PM
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I said when he has low hp
1. AFAIK there is one way of judging how much hp alien has and it is done by sound.
2. There were 3-4 (?) "taking damage" sounds used for a goon. Last one was used around 50hp left. Sure, he has "low hp" BUT only when you're wielding primary weapon with relatively high damage to his 50hp. Not some 10hp melee knife or whatever. Not to mention, if he has even 25hp he still kills you with 2 chomps and by going melee with him you are actually making his job far easier.
Title: Re: Melee Human Attack
Post by: Loki on January 08, 2013, 08:57:24 PM
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I said when he has low hp
1. AFAIK there is one way of judging how much hp alien has and it is done by sound.
2. There were 3-4 (?) "taking damage" sounds used for a goon. Last one was used around 50hp left. Sure, he has "low hp" BUT only when you're wielding primary weapon with relatively high damage to his 50hp. Not some 10hp melee knife or whatever. Not to mention, if he has even 25hp he still kills you with 2 chomps and by going melee with him you are actually making his job far easier.

1. Yes, and what with it?
2. Anyway still better than blaster, isn't it? The hell is wrong with you? I want some better improvements than just stupid blaster shooting like in Duckshooter game.
Title: Re: Melee Human Attack
Post by: Nomad on January 09, 2013, 04:02:59 PM
The blaster is enough in my opinion.
Title: Re: Melee Human Attack
Post by: grmg.pl on January 09, 2013, 05:23:25 PM
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I want some better improvements than just stupid blaster shooting like in Duckshooter game.

1. Bullshit nab. Think for a second here. To melee a goon you need to close the distance with him. Sure, If you have a psaw. If you have a pulse rifle you will keep the distance so he can't hurt you. 2 hits and you're gone. Why in the rants' ass name would you want to come close to a goon?

2. You're probably the second person I've seen to complain about the blaster. Blaster "power" is not an issue, your skills - in using primary (out of ammo) or blaster (aim) - are.
Title: Re: Melee Human Attack
Post by: Loki on January 09, 2013, 06:43:57 PM
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I want some better improvements than just stupid blaster shooting like in Duckshooter game.

1. Bullshit nab. Think for a second here. To melee a goon you need to close the distance with him. Sure, If you have a psaw. If you have a pulse rifle you will keep the distance so he can't hurt you. 2 hits and you're gone. Why in the rants' ass name would you want to come close to a goon?

2. You're probably the second person I've seen to complain about the blaster. Blaster "power" is not an issue, your skills - in using primary (out of ammo) or blaster (aim) - are.

You said to me bullshit nab? How many years have you played Tremulous? Not enough I suppose. You've been reported so I hope your tongue will chill down next time.

Back to thing:
1. Why I wanted to come close to a goon? What if he has low hp same as me, comes to me to end my dying body? You can't actually think I see.

2. You've played too much unlagged to say that it's about skill, don't say to me anything about comparing your skills to mine. You made my day tonight.
Title: Re: Melee Human Attack
Post by: grmg.pl on January 09, 2013, 07:25:24 PM
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How many years have you played Tremulous
Longer than you, I assure you.


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You've been reported
Lol, crybaby :D


Quote
so I hope your tongue will chill down next time.
You apparently have no idea what "tongue" I would have normally used.


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1. What if he has low hp same as me, comes to me to end my dying body?
You have no way of finding out how much hp exactly a goon has.

Quote
comes to me to end my dying body
Why don't, you use a primary weapon?



Quote
don't say to me anything about comparing your skills to mine
Don't tell me what to do.
Anyway, blaster "power" is not an issue, your skills - in using primary (out of ammo) or blaster (aim) - are.
Title: Re: Melee Human Attack
Post by: Machine Medic on January 09, 2013, 07:34:44 PM
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Quote
1. What if he has low hp same as me, comes to me to end my dying body?
You have no way of finding out how much hp exactly a goon has.

And if it was found out that you did, you'd be 'gently removed' from just about all but lettard servers for a long time.

Just thought I'd point out the obvious.   ;)
Title: Re: Melee Human Attack
Post by: Loki on January 09, 2013, 07:36:24 PM
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How many years have you played Tremulous
Longer than you, I assure you.


Quote
You've been reported
Lol, crybaby :D


Quote
so I hope your tongue will chill down next time.
You apparently have no idea what "tongue" I would have normally used.


Quote
1. What if he has low hp same as me, comes to me to end my dying body?
You have no way of finding out how much hp exactly a goon has.

Quote
comes to me to end my dying body
Why don't, you use a primary weapon?



Quote
don't say to me anything about comparing your skills to mine
Don't tell me what to do.
Anyway, blaster "power" is not an issue, your skills - in using primary (out of ammo) or blaster (aim) - are.

1. Oh so, you were there before the quake3mod? You must be Chuck Norris then?
2. I wasn't crying, neither should I. At least we can see your actual intellect
3. Feel free to "use" it.
4. By squeeking sound yes, but it can sometimes matter since as you said there are more sounds on several lowhp phases
5. Stupid, dumb, blind? I am not insulting you now, it may be your diagnosis. Read posts again if you're not too lazy to do it.
6. Don't tell me what I am since you know nothing about me polak.

And stop this nonsense war, let's use PM if you feel so childish. Feel free to use it, I'll gladly have a chit-chat with your big ego.
Title: Re: Melee Human Attack
Post by: One.Oblivion on January 09, 2013, 07:42:21 PM
Quote
I said when he has low hp and it is done by sound
1. AFAIK there is one way of judging how much hp alien

you can easily tell roughly how much hp an alien has if u've played long enough and are familiar with the weapon damage. You realise it's just common sense really. It's not just done by sound.

The blaster is enough in my opinion.

I agree
Title: Re: Melee Human Attack
Post by: Loki on January 09, 2013, 07:47:11 PM
At least

make the blaster
shooting faster

and get sound for it so it won't be like PIU PIU, it kinda sounds like a toy...
Title: Re: Melee Human Attack
Post by: One.Oblivion on January 09, 2013, 07:49:15 PM
At least

make the blaster
shooting faster

no...what use is a rifle when u can use a blaster which does 7 hp or something, can shoot fast and has unlimited ammo. thats like have another primary weapon.
Title: Re: Melee Human Attack
Post by: Rotacak on January 09, 2013, 08:05:56 PM
Blaster will have one new thing and that is flashlight. Damage and speed looks ok already.

PIU PIU
;D
Title: Re: Melee Human Attack
Post by: Loki on January 09, 2013, 08:24:36 PM
At least

make the blaster
shooting faster

no...what use is a rifle when u can use a blaster which does 7 hp or something, can shoot fast and has unlimited ammo. thats like have another primary weapon.

Well it does 9 dmg, ok thnx for info rota.
Title: Re: Melee Human Attack
Post by: Gunther on January 09, 2013, 08:43:33 PM
Blaster is better than a gun stock, because it is long range. Close-range weapons are for Aliens, not humans. A human can dance out of the way and shoot a bad goon 5 times to kill his last 50HP, while having a close-range gun stock damage of also 50HP...you might pull it off, you might not. Most likely not.
Title: Re: Melee Human Attack
Post by: Loki on January 09, 2013, 08:49:07 PM
Blaster is better than a gun stock, because it is long range. Close-range weapons are for Aliens, not humans. A human can dance out of the way and shoot a bad goon 5 times to kill his last 50HP, while having a close-range gun stock damage of also 50HP...you might pull it off, you might not. Most likely not.

why didnt america then invented blaster? I don't even...
Title: Re: Melee Human Attack
Post by: grmg.pl on January 09, 2013, 09:55:37 PM
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why didnt america then invented blaster?
Bwahahahahahaha!!! :D

Title: Re: Melee Human Attack
Post by: Gunther on January 11, 2013, 10:13:46 PM
Blaster is better than a gun stock, because it is long range. Close-range weapons are for Aliens, not humans. A human can dance out of the way and shoot a bad goon 5 times to kill his last 50HP, while having a close-range gun stock damage of also 50HP...you might pull it off, you might not. Most likely not.

why didnt america then invented blaster? I don't even...
Because America worked for years on a way way bigger one:
http://theweek.com/article/index/225044/railguns-the-navys-ultimate-superweapon
Title: Re: Melee Human Attack
Post by: Loki on January 11, 2013, 10:24:38 PM
Blaster is better than a gun stock, because it is long range. Close-range weapons are for Aliens, not humans. A human can dance out of the way and shoot a bad goon 5 times to kill his last 50HP, while having a close-range gun stock damage of also 50HP...you might pull it off, you might not. Most likely not.

why didnt america then invented blaster? I don't even...
Because America worked for years on a way way bigger one:
http://theweek.com/article/index/225044/railguns-the-navys-ultimate-superweapon

yea heard about some thermal weapons
Title: Re: Melee Human Attack
Post by: Prophet on January 14, 2013, 06:13:07 PM
Few things to note:

1.  I think the 1.2 blaster is balanced, the ability to 3 hit dretches with the secondary weapon is pretty good, but also you aren't going to hit them if the dretch isn't brain dead.

2.  I don't know about you guys, but I never have trouble telling how much HP an enemy has when I'm fighting them, accurate within ~5-10hp.  I only get in trouble when someone else fights an alien or human and I'm following them up.  And even then it doesn't matter because they'll die either way.

3.  I like the flashlight idea.  +1
Title: Re: Melee Human Attack
Post by: ViruS on January 15, 2013, 11:03:14 AM
If you really want a melee that doesn't need to be bought, maybe a blaster slap will do, similar to xonotic's.
Xon's shotgun slap (melee) actually deals about the same amount of damage/second as the actual primary, its just that the opponent needs to be close and within i think 90 degrees either direction from where you're facing... There's also a delay before it actually slaps, and this delay is what tremulous is missing.
Title: Re: Melee Human Attack
Post by: Machine Medic on January 15, 2013, 01:44:54 PM
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and get sound for it so it won't be like PIU PIU, it kinda sounds like a toy...

I got so sick of that sound I replaced it with the spare default turret sound.

Sounds like a proper pistol now.
Title: Re: Melee Human Attack
Post by: Loki on January 15, 2013, 05:49:49 PM
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and get sound for it so it won't be like PIU PIU, it kinda sounds like a toy...

I got so sick of that sound I replaced it with the spare default turret sound.

Sounds like a proper pistol now.

Yeah nice job there :D but the model is kinda funny also
Title: Re: Melee Human Attack
Post by: ViruS on January 16, 2013, 09:52:50 AM
Yeah nice job there :D but the model is kinda funny also
how so? It's just a squarish istol to me, without any physical triggers...
Title: Re: Melee Human Attack
Post by: Loki on January 16, 2013, 04:41:09 PM
Yeah nice job there :D but the model is kinda funny also
how so? It's just a squarish istol to me, without any physical triggers...

exactly clever one.
Title: Re: Melee Human Attack
Post by: Gunther on January 17, 2013, 04:55:21 PM
Yeah nice job there :D but the model is kinda funny also
how so? It's just a squarish istol to me, without any physical triggers...

exactly clever one.
Suppose it has a mind-controlled fire? Trigger-"area" is just there to make it look like a gun. :P