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News / Re: IndieGoGo campaign ended and future
« Last post by Loki on May 26, 2018, 04:16:34 PM »Thank you for your and your colleagues' work. I wish you luck in hunting that reason for a server crash. I've played Murnatan again today, there was just one player playing but I jumped in nonetheless to test the aliens. They're much better now (though not perfect) so it's more playable for aliens.
Your goals are rational and important, but one thing that really bugs me is that the wallwalking is laggy. Is that fixable with some simpler fixes? It's smooth most of the times but sometimes there's that moment when I get choppy with wallwalking. Also, wallwalking seems to be faster than normal walking, unsure if that's intended.
It's sad that it all turned out the way it did and that it couldn't have been finished, as optimization and other, more extensive gameplay tweaks would make the game a perfect Q3>UE4 'port'
Thanks a lot for the game, I wish you luck in life and in developing this game further!
Your goals are rational and important, but one thing that really bugs me is that the wallwalking is laggy. Is that fixable with some simpler fixes? It's smooth most of the times but sometimes there's that moment when I get choppy with wallwalking. Also, wallwalking seems to be faster than normal walking, unsure if that's intended.
It's sad that it all turned out the way it did and that it couldn't have been finished, as optimization and other, more extensive gameplay tweaks would make the game a perfect Q3>UE4 'port'
Thanks a lot for the game, I wish you luck in life and in developing this game further!