Author Topic: How are things going?  (Read 14441 times)

Offline Machine Medic #45 on: February 01, 2015, 06:49:11 PM

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Quote from: Rotacak
Closed alpha was done - It had core gameplay (all weapons, all aliens, all buildings) [...] also some unfinished parts (mainly visual parts) - like for example just placeholders for buildings/weapons/aliens.


The alien models still don't exist yet as far as any of us have been informed, and a lot of the other models are still missing as well.  We haven't heard about the development of any maps, either.  All I'm saying is that I wouldn't get my hopes up for a final polished release at the end of 5 months.

It's still really good news though.  :3

« Last Edit: February 01, 2015, 06:52:31 PM by Machine Medic »
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Offline Rotacak #46 on: February 01, 2015, 08:52:23 PM

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Quote
5 months until some release :)
Public beta?
Should be public, probably alpha.

All aliens are done, but with placeholders. We have done three alien objects, but we still experimenting. When will be everything decided, then we will show some images.

Offline Machine Medic #47 on: February 06, 2015, 03:30:07 PM

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Just promise us that the Granger in Murnatan will be even more adorable than before.

 :D

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Offline morkal #48 on: April 20, 2015, 01:14:32 PM

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We're awaiting some new reveals about granger

Offline Machine Medic #49 on: April 20, 2015, 09:17:59 PM

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New Granger must have all teh squishiness.

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Offline MegaMedic #50 on: July 29, 2015, 12:23:33 AM

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5 months until some release :)

It's been 6 months now. Anything new? I can't wait for this game!

Offline Machine Medic #51 on: July 29, 2015, 02:19:24 AM

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I'm anxious about the status of this project.

We haven't really heard much about any of the modelling progress yet for the Alien team. 

I'm fine with continuing to wait for access to this game, but some more regular progress updates would really be appreciated.

In fact, the longer you can hold off a public Early-Access release, the better.  Some of the other projects I've followed have started to fall apart because people have been spreading rumors and complaints about unfinished or broken content.  Combined with slow Indie patch cycles, a lot of these projects are catching major flak at the moment.  Forums like this one also tend to become overpopulated and flooded by petty complaints and repetitive questions shortly after Steam integration, too.  In my own opinion, certain other developers have even become 'fat and lazy' as soon as they started seeing substantial income from Early Access.

However, transparency into the development process is still important.  In order to continue to support this project by convincing people that it is a worthwhile venture, we need to have up-to-date evidence that it is in fact making progress towards an on-time release on a 5-year development cycle.  We are at the 1,000-day mark on this project right about now - just over halfway to a gold release on that schedule. 

This game will need to be nearly feature-complete and ready for beta by the middle or end of 2016 -  leaving only one more year for bug squashing before finalization on Steam in 2017 if it is going to release on time based on the 5-year principle.

I'm fine with waiting a few more years for the release of this game, but I would really like to see some regular progress reports on core game content, rather than just back-end fixes.

I am being pushy, but only because I want to see this project succeed.
« Last Edit: July 29, 2015, 02:55:35 AM by Machine Medic »
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Offline Rotacak #52 on: July 29, 2015, 09:43:37 AM

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Development was slowdowned in last few months - but don't worry. We should be back in full speed in next month and we will continue posting news from development.

And we will release video from current game status. Today we recording last shots for it. It will be just some preview or how to call it because many things will be reworked but atleast something.

"In my own opinion, certain other developers have even become 'fat and lazy' as soon as they started seeing substantial income from Early Access."
I have same opinion with some other games but I think that this will not be our case :)

Offline Machine Medic #53 on: July 29, 2015, 10:25:16 AM

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Good to hear, Rota.

 ;)
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Offline Machine Medic #54 on: November 02, 2015, 10:59:32 AM

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It's dead, Jim.

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Offline Rotacak #55 on: November 02, 2015, 11:50:08 AM

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Offline Machine Medic #56 on: November 07, 2015, 03:18:43 AM

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Dev tracker updates stopped about 2 months ago.

https://youtu.be/E-PIidaqCyU?t=43
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Offline Rotacak #57 on: November 07, 2015, 11:52:12 AM

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Soon will start again (it should already start before three weeks but ... it happens).

Offline Black8 #58 on: November 07, 2015, 05:09:13 PM

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Hey guys,

People probably expect only postings about the status of the game developing, but i decided to post the status of a random little fan (me).
Rotacak, you probably do not remember me while I played on R Unlimited CZ, but maybe you do  ;D it doesnt matter.
I'm new to this forum. I am pretty sad about what happend to tremulous / Tremulous 2 and i hope you guys ,especialy rotacak, will handle this big challange. For me you are heros :) you got knocked back very hard and often for various reasons, but i hope you never give up.

So here i am, a little fan of tremulous, a little fan of Murnatan, with big hopes, saying that you guys have an awesome idea, and there are still people searching and waiting for a game like this! Keep the work going!

If you guys need help with opinions, I would like to help! That's all i can offer ... I have no money or programming skills to support you :(.
Sorry for my not perfect english.


I hope.

Sincerly,
Black-8

Offline Rotacak #59 on: November 09, 2015, 01:14:33 PM

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Hello Black8,

thanks for you support! True is that I did not expected that this all will be so much hard - not only on development side but also on other side. But "never give up" is my motto and we will see if it is good motto or no :)

I hope I will meet you in game :)