Author Topic: Voicechat, mp3.  (Read 4402 times)

Offline grmg.pl on: December 05, 2012, 11:52:26 AM

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1. Built-in voicechat/teamchat?
2. Built-in mp3player?

Offline Rotacak #1 on: December 05, 2012, 01:31:34 PM

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1. Yes (global or channels with password)
2. Yes

Offline Loki #2 on: December 05, 2012, 01:46:06 PM

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1. kewl
2. kewl

Offline Machine Medic #3 on: December 05, 2012, 02:10:20 PM

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Quote
1. kewl
2. kewl

I second these notions.
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Offline Gunther #4 on: December 05, 2012, 03:23:44 PM

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Will voice-chat be Halo-style only louder, so as not to promote useless noise-spam?
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Offline Rotacak #5 on: December 05, 2012, 05:06:34 PM

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I did not play Halo.
But you will be able to:
1) Talk like in real world (you will be heard by everyone only from close distance)
2) Talk in team voice chats (same like team chat but with voice)
3) Turn it off on client side
4) Turn it off on server side

Offline grmg.pl #6 on: December 05, 2012, 06:05:34 PM

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Talk like in real world
I predict A LOT of "/callvote mute Nab -r idiot". Ofc there will be some kind of "ignore", but nevertheless a lot of "voting fun" will be going on :D

Better yet, we should have a gamemode cryptically called "VoteWars" :D

BTW: I say "move RC":
1. It goes to server and from server to the nab or...
2. ...it goes from my client to his client without the server inbetween?

Offline Nomad #7 on: December 05, 2012, 06:12:57 PM

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So it'll be similiar to Arma II's voice chat, right?

Offline Rotacak #8 on: December 05, 2012, 06:14:51 PM

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BTW: I say "move RC":
1. It goes to server and from server to the nab or...
2. ...it goes from my client to his client without the server inbetween?
I think that there is only one possible solution: 1.

So it'll be similiar to Arma II's voice chat, right?
I did not play Arma II, so dunno.

Offline Gunther #9 on: December 06, 2012, 01:39:58 AM

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I did not play Halo.
But you will be able to:
1) Talk like in real world (you will be heard by everyone only from close distance)
2) Talk in team voice chats (same like team chat but with voice)
3) Turn it off on client side
4) Turn it off on server side

1) This is what I meant basically. Only louder. OR, like regular-talk is loud-ish, so you have to whisper. :)
3/4) Thank you thank you thank you
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Offline ViruS #10 on: December 06, 2012, 01:04:01 PM

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Why not just have a teamspeak channel for each server?
Quote from: lamefun
Therefore, Tremulous 2 might have the future (or might not, since it isn't developed by a corporations, depends on what Global Government will decide), but Unvarnished doesn't.
Quote from: Khaoz
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Offline Machine Medic #11 on: December 06, 2012, 01:26:25 PM

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Why have a separate TS3 server for each T2 server when it can be integrated into the game itself?  A T2 server should be perfectly capable of handling voice data, and it's easier for mods and admins like me to moderate anyways.

Plus having change servers in T2, then minimize the client, drag TS3 over to the new server, go back to the game, blah blah blah.   ::)
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Offline Gunther #12 on: December 06, 2012, 02:32:29 PM

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Why not just have a teamspeak channel for each server?
Because its in-game, and monitored. If you spout out "aliens base is 'here'!!" on public chat in Trem, you'll get a mute or maybe kick. And yes, why use a third-party client? (not to mention it seems to be notorious for team stacking purposes in team-games)
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Offline Loki #13 on: December 06, 2012, 07:57:43 PM

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Why not just have a teamspeak channel for each server?
Because its in-game, and monitored. If you spout out "aliens base is 'here'!!" on public chat in Trem, you'll get a mute or maybe kick. And yes, why use a third-party client? (not to mention it seems to be notorious for team stacking purposes in team-games)

TeamSpeak is useful for teaming, organisation and clan wars. I wouldn't use TS on some public server with common ppl.

Offline ViruS #14 on: December 08, 2012, 11:52:12 AM

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Why not just have a teamspeak channel for each server?
Because its in-game, and monitored. If you spout out "aliens base is 'here'!!" on public chat in Trem, you'll get a mute or maybe kick. And yes, why use a third-party client? (not to mention it seems to be notorious for team stacking purposes in team-games)
As long as games are small, people can invite personal group chats within the server as far as i know. They do this during scrims. Well, when they used to happen.
Quote from: lamefun
Therefore, Tremulous 2 might have the future (or might not, since it isn't developed by a corporations, depends on what Global Government will decide), but Unvarnished doesn't.
Quote from: Khaoz
Sucks to be those Unvarnished guys.