Author Topic: VOIP? Clan support? Clan rankings?  (Read 5734 times)

Offline |AoD|Bloop on: December 13, 2012, 04:56:56 PM

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Veteran player here. I loved Tremulous more than Yarou loved curry. IMO, 1.2 broke Tremulous. Is 2 going to be like the new version or the old version that everyone loved?

Offline Rotacak #1 on: December 13, 2012, 05:09:26 PM

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Tremulous 2 will be based on 1.1 gameplay (we love it too).

VOIP - in game will be voice chat.

Clan support - yes, no more adding tags into your nick.

Clan rankings - no. But if you have some ideas how it should work, tell us.

Offline Prophet #2 on: December 20, 2012, 05:07:45 PM

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I would definitely like to see a clan ranking system.  Competitive play is what really makes or breaks a game for me.

Offline One.Oblivion #3 on: January 04, 2013, 02:34:27 AM

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Now we can finally settle this never ending arguement on who's better, Europeans or Americans:P

Offline Loki #4 on: January 04, 2013, 08:29:52 AM

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Now we can finally settle this never ending arguement on who's better, Europeans or Americans:P

philipineans  ;D

but anyway why voip in game? well in public servers it'd be useful but in CWs there's better option like teamspeak or mumble... so idk it just doesn't have to be there I guess... (look noobish cs1.6 public servers)

Offline Lancer #5 on: January 04, 2013, 09:11:50 AM

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Now we can finally settle this never ending arguement on who's better, Europeans or Americans:P

philipineans  ;D

but anyway why voip in game? well in public servers it'd be useful but in CWs there's better option like teamspeak or mumble... so idk it just doesn't have to be there I guess... (look noobish cs1.6 public servers)

Or just a divided option?

Public VoiP
War VoiP (Settings: 3v3 / 4v4 / 5v5 etc) - No other people allowed (Spectators who will tell what the others are doing).

Offline One.Oblivion #6 on: January 04, 2013, 01:40:43 PM

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Clan rankings could be done through a tournament which would be held by only by the most reliable people since people who have tried setting up a tournament have failed because of bad organisation e.g. TISC tournament.

OR (just a suggestion)

Have a couple of dedicated servers which would only be used in scrims and wins/losses and draws would be recorded somewhere, maybe see-able in forums aswell. I don't actually know if it's possible or not.

Alternative:

Just do it normally, scrim in a server, screenshots and demos provided. results recorded in some sort of clan ranking chart.

Offline Loki #7 on: January 04, 2013, 04:04:03 PM

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Now we can finally settle this never ending arguement on who's better, Europeans or Americans:P

philipineans  ;D

but anyway why voip in game? well in public servers it'd be useful but in CWs there's better option like teamspeak or mumble... so idk it just doesn't have to be there I guess... (look noobish cs1.6 public servers)

Or just a divided option?

Public VoiP
War VoiP (Settings: 3v3 / 4v4 / 5v5 etc) - No other people allowed (Spectators who will tell what the others are doing).

actually VOIP is just making server less responsible, also quality of voice would sux... I think there will be no many ppl who will use voip
it's just my practical opinion

Offline Rotacak #8 on: January 04, 2013, 05:06:11 PM

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Clan rankings could be done through a tournament which would be held by only by the most reliable people since people who have tried setting up a tournament have failed because of bad organisation e.g. TISC tournament.

OR (just a suggestion)

Have a couple of dedicated servers which would only be used in scrims and wins/losses and draws would be recorded somewhere, maybe see-able in forums aswell. I don't actually know if it's possible or not.

Alternative:

Just do it normally, scrim in a server, screenshots and demos provided. results recorded in some sort of clan ranking chart.
I was played CW only once, so I don't know, how CW exactly work with all things aroud. That is reason, why we have not planned much about CW, only tag management etc.

But it is quite popular, so this game should have something that will support CW. It will probably need to run server in CW mode with different settings and rules and with ranking on the website. Some social features would be good too. It looks like lot of work and I cannot promise, that we will start working on it before release. But I would like to plan it for future.

Offline Nomad #9 on: January 04, 2013, 11:45:08 PM

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I'd make a default "Direct communication" like in Arma 2 - http://www.youtube.com/watch?v=2L3yMeKzpPI (the beginning) and then a "side/team communication", that would be possible let's say on stage 2 by building a radio satellite or something like that for humans and some weird crap for aliens :D.

Offline Loki #10 on: January 05, 2013, 08:58:53 AM

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I'd make a default "Direct communication" like in Arma 2 - http://www.youtube.com/watch?v=2L3yMeKzpPI (the beginning) and then a "side/team communication", that would be possible let's say on stage 2 by building a radio satellite or something like that for humans and some weird crap for aliens :D.

lol trying to communicate with aliens? or you mean walkie-talkies :P

Offline Nomad #11 on: January 05, 2013, 06:27:16 PM

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No, between the team only. The direct communication is like in real life when you talk with your classmate at school. The walkie talkies could be bought however, but I think nobody would really buy it, so it'd be better if you had it instantly after building the specific building.
« Last Edit: January 05, 2013, 10:37:49 PM by Nomad »

Offline Gunther #12 on: January 06, 2013, 01:48:58 AM

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Quote from: One.Oblivion
Just do it normally, scrim in a server, screenshots and demos provided. results recorded in some sort of clan ranking chart.

Easy:
Make a Tremstats-like webpage for the scrim server, but supports tags. #American tag and #European tag, and adds total score of all players in each tag. Winning tag gets granger cookie?
« Last Edit: January 06, 2013, 08:45:13 PM by Gunther »
Now you see me...now you don't...headshot

Offline Loki #13 on: January 06, 2013, 09:38:22 AM

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No, between the team only. The direct communication is like in real life when you talk with your classmate at school. The walkie talkies could be bought however, but I think nobody would really buy it, so it'd be better if you had it instantly after building the specific building.

I just still don't think it's useful idea, kids play mostly and I don't think they'll say something :P
...or if it will exist, we'd all hear angry german kid :DDDDDDD that would be the only + for me.

Offline Ckit #14 on: November 24, 2016, 12:38:23 PM

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Firstly, sorry for the massive necro. I wasn't sure if to make my own post but a lot of the points brought up here are relevant to my questions/discussion.

Is there still support for separate clan tags (meaning not adding them in your nick) like you once stated.

In-game VOIP is pretty useful for team communication in pub gameplay although I think most clans would use third party programs like Discord/TS3. It depends how team orientated you want the game to be. If victory is determined by those who cooperate the most then in-game VOIP is essential. Nobody wants to stand and type to explain to their team and it can often be seen as flaming. Games like League of Legends get a lot of flak for not adding this feature.

You said there would be no clan rankings, is that still the case? Competitive games are attracting more attention over the non competitive games and this is likely due to the popularity of streaming platforms such as Twitch. I think some sort of clan or player leaderboards/rankings and a Murnantan hosted Twitch group would really help boost the competitive scene and provide some free advertisement.

Additionally I would love to see some early hosted tournaments. In recent games I've seen that this really keeps the attention of current followers and pulls in potential new ones.