Author Topic: Kickstarter is paused  (Read 14367 times)

Offline Axl #15 on: March 03, 2013, 05:24:04 AM

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How about the name AAA (Against Alien Apoclypse) there is no such game called this and it would fit the game perfectly.
Formally known as the "Stat Padding Try Hard" on World of Tanks.....

Offline MoronicAcid #16 on: March 03, 2013, 08:25:09 AM

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I think its a good idea to change the name, maybe some of the developers will start working on a Tremulous 2 one day, maybe. It would be a bummer to make a sequel to your own game and find out that someone else has taken the name for it. On the other hand, don't change the models. Tremulous is open source, so they can't get you for a patent violation (i.e. granger), because it isn't patented.
« Last Edit: March 03, 2013, 06:52:19 PM by MoronicAcid »

Offline Rotacak #17 on: March 03, 2013, 01:23:39 PM

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Lava Croft:
I asked him about name and got no reply probably because of screwed sourceforge or some spamfilter. Name is nothing, Tremulous does not have anywhere sleeping big community.

About Kickstarter:
You and all other haters should realize few things.
Kickstarter had only 2 % complete - no success anyway.
Try to divide $50 000 (lowered by 10+ % fees etc) between team members for 2 years of work and then tell me how rich we would be.
Try to notice that we wanted to spend 5 % from our profit to other projects and support them.

I do not crying, I am angry because of that behavior. I loved trem and I wanted to ressurect it, play again that game and make it even better. But you (haters and probably developers) only see: "EVIL MONEY!", "HE WANT TO USE NAME TO EARN MONEY" (absolutely nonsense, not true and even not possible) and that blocked your minds. On the other hand most of fans see different things "GAME WILL BE BACK!", "I WILL BE ABLE TO PLAY BETTER TREM AGAIN!".

Yes, opensource definitely mean different things. And our game will prove that even closed source game can be more free and open than these "opensource".

Quote
Just stop hating on Timbo for not giving you the answer you desired, thank him for the fact that he lead the team that created Tremulous
I do not hate him for not allowing T2 name. I hate him for his behavior "no, just stop". I would expect atleast something like "this can be problem, but we can solve it when you will do this...".

Quote
thank him for the fact that he lead the team that created Tremulous
You should notice, that we used this sentence "T2 is spiritual successor to T1" which saying "we are not original developers and we do not want to parasite on that game under different hidden name", we gived up chance to have trademark, we linked T1 from our site and we had thanks to the original team on our team page. But you cannot see that, because you have big sign "EVIL MONEY" before your face.

Book. I do not writing about Timbo because I want to do some stupid nonsense revenge as deconners doing in game. I writing about everything what happen.

This message is unknown to and not endorsed by Timbo and/or DarkLegion
In that case I do not understand why you react.

Offline Rotacak #18 on: March 03, 2013, 01:28:56 PM

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How about the name AAA (Against Alien Apoclypse) there is no such game called this and it would fit the game perfectly.
AAAGAMES creating AAA game? :)

Offline Rotacak #19 on: March 03, 2013, 01:39:01 PM

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I think its a good idea to change the name, maybe some of the developers will start working on a Tremulous 2 one day, maybe. It would be a bummer to make a sequel to your own game and find out that someone else has taken the name for it. On the other hand, don't change the models. Tremulous 2 is open source, so they can't get you for a patent violation (i.e. granger), because it isn't patented.
Name will be changed, that is decided.

They will not make T2. T1 will be dead and because it is online game, unplayable without more players, it will be forgotten.

Models - we currently discussing about them. We are able to create whole new original aliens and it is more interesting for 2D/3D artists to create something new than making something "old". But can't say yet.

Offline ViruS #20 on: March 03, 2013, 02:54:13 PM

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AAA sounds nice.
1.Tremulous does not have anywhere sleeping big community.

2
You and all other haters should realize few things.
Kickstarter had only 2 % complete - no success anyway.
Try to divide $50 000 (lowered by 10+ % fees etc) between team members for 2 years of work and then tell me how rich we would be.
Try to notice that we wanted to spend 5 % from our profit to other projects and support them.

3
But you (haters and probably developers) only see: "EVIL MONEY!", "HE WANT TO USE NAME TO EARN MONEY"
4
Yes, opensource definitely mean different things. And our game will prove that even closed source game can be more free and open than these "opensource".
1 You might as well say your community is sleeping then, in a way. Or at least explain what you mean.
2 Initial goal does not equal profit. You shouldn't have quit your job [hence your fault]. 5% is considered nothing to most of the community, and of $50 000 that's about $2 500 only. Enough to buy a computer. Yes indeed, this can be useful for an individual but not for a commercial project. Your goal is almost impossible to achieve yet also very low for a commercial project. If you contacted, let's say, Valve and decided to make in on their source engine, maybe you might get some humongous support from them, if it was accepted. By chance, you might even be as successful as TF2 which originally started as a quake mod, if I remember correctly. [TF->TFC->TF2]
3 At glance, yes we do this. I acknowledge your efforts though, especially your 'sacrifices'. You need to make it more apparent that money doesn't matter or just not mention it from the beginning.
4 When you say "free and open," what I've heard from you, the only thing that's changeable are assets, variables and command variables. If you mod a open source project such as tremulous, this is easily achievable. All you need to do is like for example, link whatever you want with a <prefix>_<var name>. You may end with over 50'000 variables though. Assets includes maps, models, sounds etc.
However, you can't do things such as edit the physics, for example, add CPM physics to the game from just variables unless it was implemented initially, however it's possible with a lot of tweaking like the xonotic project did from nexuiz. Nexuiz was just initially a game like quake with added acceleration after you reach your "needed speed limit" where Xonotic added CPM-like physics. They also added command variables to this, and as a result they've duplicated a range of physics from WarSaw to VQ3 to Nexuiz to Q3CPM.
Unless the developer takes action, the community can't do anything about this fact.
You wouldn't have R Funserver CZ without your allowance to mod tremulous, now would you?
Quote from: lamefun
Therefore, Tremulous 2 might have the future (or might not, since it isn't developed by a corporations, depends on what Global Government will decide), but Unvarnished doesn't.
Quote from: Khaoz
Sucks to be those Unvarnished guys.

Offline Lava Croft #21 on: March 03, 2013, 03:18:51 PM

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First off, being critical is completely different from hating. I never hated on your attempt to create a 'Tremulous 2' (in fact, I liked the idea a lot better than Unvanquished), but I did feel that the name was wrong. I'm also fairly certain that none of the actual Tremulous developers hated on you or your project. That would be silly of them anyway.

I read Timbo's reply to your question about the name 'Tremulous' on a public forum that you probably visit regularly too. I'm not sure, but I think it was on the actual Tremulous forum.

It doesn't matter how far along the Kickstarter was, the fact that you tried to make money with 'Tremulous 2' before any kind of agreement was reached with it's original developer(s) is probably what triggered a response. Nobody minds you trying to make money, not even trying to make money with Tremulous (2), but people do mind when you try to make money this way.

I think the problem here is not you trying to resurrect tremulous, make some money or just try follow your heart. The problem is that you are copying an existing game, even when the original developer(s), when asked, told you they did not like the idea of it.

And why do I reply to this thread? I reply to it because at least one person has to give a clear view on this situation, not clouded by anger, disappointment and general hatred towards people who do not deserve it at all. Timbo and DarkLegion are not the 'bad guys' here, no matter how hard you try to make them look like bad guys.

I hope you get over this disappointment and can turn your anger into a positive attitude. This way, you can do better at creating the game you want, free from the shackles of Tremulous. You have my blessing and once you have a new Kickstarter up for your new game, you will recieve some of my money too.

Good luck.

Offline Rotacak #22 on: March 03, 2013, 04:37:23 PM

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Virus:
2) 5 % is not from Kickstarter but from profit = money earned from finished game.

3) Then you should start to doing something with it. Look where is your Trem without money and where is Natural Selection with money.

4) When you will mod trem and sell it, ok. When you will make trem from scratch and sell it, bad. That is what I do not like. It is not about licensing but that "thinking" about freedom. You cannot use assets from free game in commercial and vice versa - if this will be allowed from both sides (free/commercial) what do you think will happen? Someone will take all assets from COD and make his own? Not at all.
Look at many "free" websites, everywhere is "all rights reserved, if you copy something I will kill you". And what "free" trem developers want? If they will create red cube then you can not create red cube anymore. That is your imagination of opensource and freedom...

Opensource "freedom" and "evil money" are maybe reasons why there is so many low quality opensource games or why these games dying. Good for modders when they want to gain experience and change physics.

But I do not think that we have to deal with this anymore. We have different opinions.

Offline Rotacak #23 on: March 03, 2013, 05:03:15 PM

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First off, being critical is completely different from hating. I never hated on your attempt to create a 'Tremulous 2' (in fact, I liked the idea a lot better than Unvanquished), but I did feel that the name was wrong. I'm also fairly certain that none of the actual Tremulous developers hated on you or your project. That would be silly of them anyway.
Personally, if someone would start to creating T2 - I would not care about money, open/closed source, name etc. I would care about the new game, I would want to see it, try it.
And as you see, developers want to this game dead.

I read Timbo's reply to your question about the name 'Tremulous' on a public forum that you probably visit regularly too. I'm not sure, but I think it was on the actual Tremulous forum.
I was not on the form few months, because maybe you will not trust me, but preparing Kickstarter campaign and everything around took few months of work.

It doesn't matter how far along the Kickstarter was, the fact that you tried to make money with 'Tremulous 2' before any kind of agreement was reached with it's original developer(s) is probably what triggered a response. Nobody minds you trying to make money, not even trying to make money with Tremulous (2), but people do mind when you try to make money this way.
That is probably true. I should spend more time to contact him.

I think the problem here is not you trying to resurrect tremulous, make some money or just try follow your heart. The problem is that you are copying an existing game, even when the original developer(s), when asked, told you they did not like the idea of it.
It is good experience that supporting something what I like for years and spending my time and my own evil money for it (servers/posters/plushy/articles/websites/magazine) and then you want to resurrect it will still can means NOTHING at all.

There is only one problem, I loved this game too much - that caused it. I should rather sit on my butt and typing "go code it" onto their forum when someone suggested new feature or "this is shit" when someone something really released.

And why do I reply to this thread? I reply to it because at least one person has to give a clear view on this situation, not clouded by anger, disappointment and general hatred towards people who do not deserve it at all. Timbo and DarkLegion are not the 'bad guys' here, no matter how hard you try to make them look like bad guys.
I dont think I try to make them look bad. I only posting my opinion.

I hope you get over this disappointment and can turn your anger into a positive attitude.
I will.

Offline Lava Croft #24 on: March 03, 2013, 08:47:34 PM

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Don't forget to make a good game!  :)

Offline Gunther #25 on: March 03, 2013, 10:20:18 PM

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I'm considering sending this to all newcomers' inboxes, but I won't spam.

For any current or future haters/spammers/trolls/people who want to put down the project (and you know who you are) who want to post: There is no point in trying. All you do is waste your time. Unfortunately, we will read your posts out of curiousity, and you might even get a reply from someone, but it is not like the entire project will be changed based on your open or subtle hints and comments.
If you do not like the project, then leave and support another.
Now you see me...now you don't...headshot

Offline Lava Croft #26 on: March 04, 2013, 10:23:59 AM

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I'm considering sending this to all newcomers' inboxes, but I won't spam.

For any current or future haters/spammers/trolls/people who want to put down the project (and you know who you are) who want to post: There is no point in trying. All you do is waste your time. Unfortunately, we will read your posts out of curiousity, and you might even get a reply from someone, but it is not like the entire project will be changed based on your open or subtle hints and comments.
If you do not like the project, then leave and support another.

But, going by your own posts, it's perfectly fine to hate on other projects/people, right?

Take a hike.

Offline Loki #27 on: March 04, 2013, 01:14:57 PM

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I'm considering sending this to all newcomers' inboxes, but I won't spam.

For any current or future haters/spammers/trolls/people who want to put down the project (and you know who you are) who want to post: There is no point in trying. All you do is waste your time. Unfortunately, we will read your posts out of curiousity, and you might even get a reply from someone, but it is not like the entire project will be changed based on your open or subtle hints and comments.
If you do not like the project, then leave and support another.

But, going by your own posts, it's perfectly fine to hate on other projects/people, right?

Take a hike.

He said it for every HATER, SPAMMER, TROLL so please read carefully next time.

Offline Lava Croft #28 on: March 05, 2013, 01:02:12 PM

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I read Timbo's reply to your question about the name 'Tremulous' on a public forum that you probably visit regularly too. I'm not sure, but I think it was on the actual Tremulous forum.

I went into friendly mode and found you reply that Timbo posted on the Tremulous forums, after replying to you by e-mail and not recieving any reaction.

http://tremulous.net/forum/index.php?topic=16997.msg235690#msg235690

Offline Gunther #29 on: March 05, 2013, 03:56:59 PM

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I'm considering sending this to all newcomers' inboxes, but I won't spam.

For any current or future haters/spammers/trolls/people who want to put down the project (and you know who you are) who want to post: There is no point in trying. All you do is waste your time. Unfortunately, we will read your posts out of curiousity, and you might even get a reply from someone, but it is not like the entire project will be changed based on your open or subtle hints and comments.
If you do not like the project, then leave and support another.

But, going by your own recent posts, it's perfectly fine to not only come from a ban on RCZ but also from tremulous.net forums to question and hate on our project/people, right?

Take a hike.
Now you see me...now you don't...headshot