I don't think griefers "killed tremulous" but its more about the gameplay becoming stagnant for veterans and too annoying to configure and get used to for new players with the old graphics and shitty menus. To me, griefers may put me off for a day or two, but that's it. The thing that annoys me the most is the outdated netcode, lack of will to seed other servers and client prediction reliability with high latencies that i usually play with (300+ ping).
I'm very surprised about this. I was like
what the fucking shit fucks happened to fucking influnce his decision?!? What about his fucking job?!? His house!?!
so at the moment i'm actually more worried about your company making profit or not from this. Game developement companies generally don't earn much afterall.
A major question for me though is, "Will I be able to modify game content?"
The closest comparison i can get at the moment is Natural Selection 2: It is a commerical game, has had shitty developer decisions and a premature game engine, locked away out of the public's reach. However the game logic code (similar to the game/cgame/server files for the tremulous source code) are available to the public in the form of lua scripting. It has its own limitation since there are many prefixed variables that the public cannot change such as changing the sounds over from the stock sounds without fucking over with the game engine, or even something as simple as allowing the game console to scroll into its history.
I know murnatan will be modifyable, but the only confirmation i got a few years ago was "to change variables" but that's it. From that statement, i wouldn't even be able to do what i've done to ns2 in the form of
tremns2 where i even modified the physics themselves, which is not as simple as chaning command variables. I hope this will be doable.
Anyway with that question out of the way,
Wahoo! I can see the community growing substantially from this single statement when it gets released. I fear that it may even kill Tremulous 1.3's release and kill off the tremulous community before i predicted 4 years ago (2018, extended to 2020 with tremulous 1.3's developement), but who knows...